You gain the ability to summon a gargantuan rodent (16 to 20 ft. You gain the ability to ability to generate the illusion of you chose rodent or giant rodent (2*druid level) Were-rats (or other were-rodents) in your presence must pass a saving throw (+ wisdom modifier and proficiency) or be charmed by you. You gain an empathic sense of all rodents in the vicinity and can communicate basic emotional commands to them telepathically (such as a call for help, a warning of danger, a sense of well being.)Īll rodent creatures whilst in line of sight of you gain advantage on all of their roles (this includes things such as rat-like humanoids). May only be performed once per long rest. These rats/rodents last until the druid wished otherwise or until they are slain. You can summon giant rats/rodents equal to half your level rounded down to assist you. Level 10: You know friends in low places. Gain proficiency in either Stealth, Deception, or Perception (of the remaining one unchosen). Successful attacks with poisoned piercing/slashing weapons deal an additional 1d4 poison damage. ![]() They become proficient in poison and antidote manufacture. When I played a Wizard with find familiar, this wasn’t an issue. This can be dangerous if you are found out - it can lead to capture or even death if you find yourself in a fight away from your companions. Level 6 (passive): Living in squalor with the rodents druids in this circle have learned much about poisons and toxins. As a Druid, it often involved using Wild Shape to inconspicuously scout as a small creature. Wild Shaping into their chosen rodent does not count against their daily total of transformations. DnD 5th edition Druid UA In contrast to the king and his druids, he is said to have readily accepted the new. ![]() Rodents in the vicinity will share food with you of their own volition. Gain proficiency in either Stealth, Deception or Perception (of the remaining two unchosen). Rats, Giant rats, and other rodents will not attack you unless you strike first. The beasts within the swarm can not spread out more than 5ft. When Wild Shaping into beasts with a CR of 0 they are able to become a swarm (2*The druids level, rounded down) of that creature. Members of this circle gain the ability to morph into multiple rodents. You also gain a rodent animal companion/familiar. Gaining proficiency in either Stealth, Deception, or Perception. They are able to cast "Speak with Animals" as a cantrip when communicating with the chosen species. Members of this circle learn the ways of a rodent species they align with. The primeval spirit of the rodent incarnated in the goddess Mother Rat imbues her paragons with the natural magic of her realm. Instead, this circle of druids chooses to embrace the rodents incorporating their motifs and themes into their magic. ![]() Surrounded by what many races deem as the lowest and most disgusting tier in creation, Druids of this circle know not to underestimate the intelligence and feral cunning of these so-called vermin.
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